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| import random from math import sin, cos, pi, log from tkinter import *
CANVAS_WIDTH = 640 CANVAS_HEIGHT = 480 CANVAS_CENTER_X = CANVAS_WIDTH / 2 CANVAS_CENTER_Y = CANVAS_HEIGHT / 2 IMAGE_ENLARGE = 11 HEART_COLOR = "#FFC0CB"
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
x = 16 * (sin(t) ** 3) y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
x *= shrink_ratio y *= shrink_ratio
x += CANVAS_CENTER_X y += CANVAS_CENTER_Y
return int(x), int(y)
def scatter_inside(x, y, beta=0.15):
ratio_x = - beta * log(random.random()) ratio_y = - beta * log(random.random())
dx = ratio_x * (x - CANVAS_CENTER_X) dy = ratio_y * (y - CANVAS_CENTER_Y)
return x - dx, y - dy
def shrink(x, y, ratio):
force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6) dx = ratio * force * (x - CANVAS_CENTER_X) dy = ratio * force * (y - CANVAS_CENTER_Y) return x - dx, y - dy
def curve(p):
return 2 * (2 * sin(4 * p)) / (2 * pi)
class Heart:
def __init__(self, generate_frame=20): self._points = set() self._edge_diffusion_points = set() self._center_diffusion_points = set() self.all_points = {} self.build(2000)
self.random_halo = 1000
self.generate_frame = generate_frame for frame in range(generate_frame): self.calc(frame)
def build(self, number):
for _ in range(number): t = random.uniform(0, 2 * pi) x, y = heart_function(t) self._points.add((x, y))
for _x, _y in list(self._points): for _ in range(3): x, y = scatter_inside(_x, _y, 0.05) self._edge_diffusion_points.add((x, y))
point_list = list(self._points) for _ in range(4000): x, y = random.choice(point_list) x, y = scatter_inside(x, y, 0.17) self._center_diffusion_points.add((x, y))
@staticmethod def calc_position(x, y, ratio):
force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520)
dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1) dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
return x - dx, y - dy
def calc(self, generate_frame): ratio = 10 * curve(generate_frame / 10 * pi)
halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi))) halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
all_points = []
heart_halo_point = set() for _ in range(halo_number): t = random.uniform(0, 2 * pi) x, y = heart_function(t, shrink_ratio=11.6) x, y = shrink(x, y, halo_radius) if (x, y) not in heart_halo_point: heart_halo_point.add((x, y)) x += random.randint(-14, 14) y += random.randint(-14, 14) size = random.choice((1, 2, 2)) all_points.append((x, y, size))
for x, y in self._points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 3) all_points.append((x, y, size))
for x, y in self._edge_diffusion_points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 2) all_points.append((x, y, size))
for x, y in self._center_diffusion_points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 2) all_points.append((x, y, size))
self.all_points[generate_frame] = all_points
def render(self, render_canvas, render_frame): for x, y, size in self.all_points[render_frame % self.generate_frame]: render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0): render_canvas.delete('all') render_heart.render(render_canvas, render_frame) main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)
if __name__ == '__main__': root = Tk() root.title("ai") canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH) canvas.pack() heart = Heart() draw(root, canvas, heart) root.mainloop()
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